Diablo 4 Season 2, set to commence on October 17, has brought a wave of anticipation among players with its promise of new content and Quality of Life (QoL) improvements.
Since these revelations, the player base is cautiously hopeful for a rejuvenation of the game.
These plans encompass an array of changes to Uniques, encompassing buffs to existing ones, the introduction of new Unique items, and the implementation of a novel target farming system.
During the most recent Campfire Chat on October 10, the Diablo 4 development team unveiled their strategies for addressing these concerns.
– Larger existing stat ranges: Bonus fire damage normally rolls between +15-25%, but on Unique items, that range is increased to +30-45%. – Overriding slot rules: Cooldown Reduction can’t normally roll on a Weapon, but on certain Uniques it does. – Simplified Unique effects: One Unique might normally require hitting flaming enemies from behind, but now it just works when hitting enemies.
– Flickerstep Boots (All Classes): Each enemy you evade through reduces your active Ultimate cooldown by (2.0 – 4.0) seconds, up to 10 seconds. – Scoundrel’s Leathers Chest Armor (Rogue): While you have unlimited Energy from Inner Sight, your Core skills have a 64% chance to spawn Caltrops, Poison Trap, or Death Trap. – Dolmen Stone Amulet (Druid): Casting Boulder while Hurricane is active causes your Boulders to rotate around you.
In this most recent Campfire Chat, the developers revealed target farming for Uniques in Diablo 4 Season 2. This will be achieved by adding specific uniques to the loot tables for certain bosses.